Roulette Blood

 [ X ]PrIMeZ


Posted 22 January 2018 - 11:57 am
And Release Quick as Possible with name of =V= cant wait to play it rated on bloods or in league <3
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 ['RB']nhoobish


Posted 22 January 2018 - 4:31 pm
Oooh, Samuria!!!
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 24_King_


Posted 22 January 2018 - 6:52 pm
Bro, Jason, quit eagle warrior before 100 kills, cant beat nothing, its outcivi with eagle 11.
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 mich


Edited 22 January 2018 - 7:23 pm by mich
+[MM]jason wrote:
I intend to change unit order and unlock units with kills so as to prevent early outciv.
Start:
Champion
Eagle Warrior
Elite Beserk
Elite Woad Raider
Elite Jaguar Warrior
Huskarl
Samuria
Throwing Axeman
Unlocked at 100 kills:
Hussar
Knight
Halbedeir
Mameluke
Teutonic Knight
Arbelest
Elite Skirmisher
Tarkan
Unlocked at 200 kills:
Archer of the Eyes
Cataphract
Elite Longbowman
Heavy Camel
Heavy Cavalry Archer
Plumed Archer
Chu Ko Nu

Unlocked at 300 kills (i would do all elite after 300 kills)
Mangudai
War Wagon
Janissary
Conquistador
Cavalier
Paladin
Sythian Scout
War Elephant
Hand Cannoneer

Could probably tweak this list, let me know what you think.
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 24_King_


Posted 22 January 2018 - 7:26 pm
2, huskarl is good, bcs have shield vs arrows of towers. But eagle so bad.
Jason, can put hand cannoner in 100 kills.
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 24_King_


Posted 22 January 2018 - 7:27 pm
War wagon is cool, heavy camel too
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 +[MM]jason


Posted 22 January 2018 - 7:31 pm
The previous units will still be in the list so I don’t think all elite is a good idea.
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 [ X ]PrIMeZ


Posted 22 January 2018 - 8:17 pm
yes, be as it is, husk is fine cuz only infantry at start , war wagon is fine after 300kills it OP , hc weak after 300 units maybe its in 200kills set, heavy camels in 300kills set or mamulkes so can be balanced if enemy elephants
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 dreamergirl_


Posted 22 January 2018 - 9:02 pm
24_King_ wrote:
2, huskarl is good, bcs have shield vs arrows of towers. But eagle so bad.
Jason, can put hand cannoner in 100 kills.

Maybe after arb?

24_King_ wrote:
War wagon is cool, heavy camel too

Heavy Camel when the rest of the units are archer units? This is why I think it should be removed, or maybe put after 300 kills. I think the heavy camel placement as he has it, is weird.
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 24_King_


Posted 23 January 2018 - 1:35 am
But you have king for reset unit or build king for change unit, if all units good, then dont have sense, thats cool of roullete
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 Miss_FIREzzz


Posted 23 January 2018 - 7:31 am
Pls increase wonder hp
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 [ X ]PrIMeZ


Posted 23 January 2018 - 8:24 am
yes increase wonder HP more its easy to raze the wonder , so just once or twice rush with full pop = gg when with hussars. or Make little more bbt's behind it.
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 ['RB']nhoobish


Edited 23 January 2018 - 8:50 am by ['RB']nhoobish
You are supposed to use your villagers to block your own Wonder in to prevent death. And I thought they were joking when everything is upside down in the southern hemisphere, the scenarios version has gone from v6 to v3,5 in 9 months.
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 +[MM]jason


Edited 23 January 2018 - 9:22 am by +[MM]jason
And I thought they were joking when everything is upside down in the southern hemisphere, the scenarios version has gone from v6 to v3,5 in 9 months.

Yes we are backwards, upside down and inside out. ;upsdown
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 [ X ]PrIMeZ


Posted 23 January 2018 - 9:11 am
24_King_ wrote:
Bro, Jason, quit eagle warrior before 100 kills, cant beat nothing, its outcivi with eagle 11.
eagle is OP vs archers except arch of eye just played 1 game opponent eagle and me arch of eye


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