Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Scenario Design > Scenario Design Questions > Help me with Researches and Techages
[1]
Displaying 1 - 6 out of 6 posts
1 User(s) are reading this topic (in the past 30 minutes)
0 members, 1 guests
0 members, 1 guests
Lo más popular ahora:
Word Association (78 usuarios)
Photos of Voobly Players (28 usuarios)
Sheep vs Wolf 2 - mod GUIDE (25 usuarios)
TIW 2020 Map votes (25 usuarios)
New Voobly Client 2.7 (23 usuarios)
CBA PathBlood 1.8.0 (18 usuarios)
Top 5 players of all time (R6) (17 usuarios)
Temas más activos de la semana:
Restore Problem (12 mensajes)
Old VCOM/Tournament forums (7 mensajes)
Which AI can play DE Islands cus... (7 mensajes)
Can't launch AoM T (6 mensajes)
AOM Error "Unsupported Grap... (6 mensajes)
Please resume patch development ... (5 mensajes)
Cant join voobly to play = Direx... (4 mensajes)
One way to look at it is techage is like an effect and the research is like a condition. What ever you want the technology to do is done as a techage. You then go and make a research with the techage selected and choose how much it will cost etc.
-Atribute Modifier (Set)
Unit Id
Class Id
Atribute ID
Value
-Resources Modifier (Set/+/-)
Resource ID
Mode
Value
And all those weird thing haha what they do and what should I put in the space where it saids -1, help me please