Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Scenario Design > [E] Empire Defence
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This game is about defending your base (empire), by using towers and units, you will need some gold to upgrade everything you can to protect you from the enemy. There are two modes, one is defending yourself and another is against other players, like Teams TD or Ancient TD
Download here>
[You must login to view link][E] Empire Defence BETA 3 REFIX.scx
(Dont click on blue link, just copy and paste the entire text to your browser...)
Anything else to add please contact reply here...
Thank you!
y por el espacio ocupado en el mapa parece 1v1 o 2v2 se ve pequeño y solo ataque y defensa.
Recomiendo que ojala no vaya a tenes debilidades en la edicion del mapa o que tenga favorecimiento para el azul asi evitar anular games o quejas por parte de los usuarios.
I really like it
I can help you out with testing and triggers just shoot me a message when im online
-Player 2 trade carts issue at shop.
-When Player 1 loses the game, the game auto configures for solo mode...
-Some nicknames and messages are wrong.
-Relics price is 2k, suggested price to be 1.5k
-Gold miners are expensive, as like relics, price to be 1.5k per gold miner, also an issue for 500 gold price..
-Koreans and Mayan attributes makes game too easy. Fix attributes per timer.
-Player 3, cant buy stone on second store...
Level 4 is mostly bugged with hp and attack issues with enemy units. The spawn needs to be fixed. Petards die constantly.
Stage F - Subotais HP
Stage H - Scorpions dies when coming out
Stage I - Cids campeador without attack
Last boss of Level 4 is an invisble monkey, but the triggers are not working
-Ghost haralds at store has no attack, cant remember is in purpose or an error...
Level 5 is totally messed, the hp goes too high for enemies, need fixing.
-More stone for common area of resources...
-Allow to open the second store at level 2
Thank you!
-Player 2 trade carts issue at shop.
-When Player 1 loses the game, the game auto configures for solo mode...
-Some nicknames and messages are wrong.
-Relics price is 2k, suggested price to be 1.5k
-Gold miners are expensive, as like relics, price to be 1.5k per gold miner, also an issue for 500 gold price..
-Koreans and Mayan attributes makes game too easy. Fix attributes per timer.
-Player 3, cant buy stone on second store...
Level 4 is mostly bugged with hp and attack issues with enemy units. The spawn needs to be fixed. Petards die constantly.
Stage F - Subotais HP
Stage H - Scorpions dies when coming out
Stage I - Cids campeador without attack
Last boss of Level 4 is an invisble monkey, but the triggers are not working
-Ghost haralds at store has no attack, cant remember is in purpose or an error...
Level 5 is totally messed, the hp goes too high for enemies, need fixing.
-More stone for common area of resources...
-Allow to open the second store at level 2
Thank you!
This ^
In 5 years I got several improvements, which I'll be updating these days. Don't use that old file from 2011, If you want my newer version let me know.
Cheers
Still there are issues to fix, but its 100% playable