Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Scenario Design > Bloody war of the eight towers v5 (Improved)
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{
bug fixers
each 500 kills you get 1 razing
at 400 kills-> new tower+ bombard instead of 700 kills
middle bonus is stronger
some little adjustments
the bug in which the hero got stuck is fixed
fixed all of the bugs}
It is a casual game. Finish your opponents fast!
Thank you, alekshs for supporting me and especially for the review! I have updated the map because of your comments
Settings at "Scouts"
>>>>>>>>To win: Destroy all enemy Tower Of Flies
Middle gives bonus from 5 to 5 minutes!
>>>>>>>>To lose: Delete your Tower Of Flies
If you camp you will lose because you must make razing in order to have the strength to destroy enemy buildings!
Hero re-spawns!
Settings:
Play with team or without. You decision.
No recolor (Recolor only if a player leaves)
Pick any civilization
Difficulty Any (E.g. Hardest)
Resources Standard
Population 200
Reveal Map Explored
Starting Age Standard
Victory Condition Standard
Lock Teams (X in)
Lock Speed (X in)
Hints:
Rewards:
30 kills
+1 Attack
60 kills
+1 Attack
100 kills
+1 Attack
150 kills
+1 Armor
175 kills
+9 Attack at Keeps +20 Attack At Tower Of Flies
300 kills
+2 Armor +10% speed to all units +2 view range
NEW ===>700 kills
New Main Tower + Strong Bombard! (This should increase defense if you are attacked by more players at a time)
1 razing
Long Swordsman
2 razings
Elite Eagle Warrior
3 razings
Champion
4 razings
A stronger Hero: Sieur de Metz
5 razings
Elite Woad Rider
6 razings
Elite Teutonic Knight
7 razings
A stronger Hero: Duke D'Alecon
Screen-Shots:
Your base
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Map:
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DOWNLOAD LINK:
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